However, camera blur remains unchanged compared against PC, still throwing up visible banding artefacts when the effect is on-screen for extended periods. The presentation feels a little more refined with regards to the effects work, while the original look of the game is authentically preserved. Just like Resident Evil 6, the field of view is opened up so that the action more closely resembles the classic Resident Evil titles and the Revelations games. However, the conversion is let down by variable frame-rates, which fall short of the intended 60fps target whenever anything interesting is happening on-screen. It's a massive upgrade over the p Xbox game. Systems Arrow. Feature Meet the Resident Evil superfan who's spent a decade putting together a page timeline of the entire series Horrific. It was a promising start though, and with that firm foundation in place, basic logic suggests that the earlier, less technologically challenging games should run even better on the current-gen console.